Concept

Brain Ing is a VR fantasy of how my thoughts and feelings are generated. Self-awareness comes from my brain, but "I," as the master of my brain, sometimes do not have complete control over it. This little thing inside me has so much unknown potential, like an inner universe.

Description

Using Blender and Unity to build an intracranial world, Brain Ing has a total of five scenes. Players enter the center of the brain by dropping from a hair to the eyeball. Players can randomly choose to enter different rooms, including the control room, fantasy room and unknown.

Storyboard

Contents

Control Room

The reason is the host of Control Room, which keeps all information organized and stable. It was a fantasy of mine at age 5 that I wanted my brain to be controlled by a little man. The separation of body and brain allowed my emotions, such as fear, nervousness, or laziness, to be explained.

Imaginary Room

Imaginary Room is a place for feelings. The colorful clouds are the flow of emotions. The transmission of information, such as cell phones and computers, influences my feelings and limits my perception.

Unknown

Unknown is the majority, like standing on a spinning ball and not feeling myself move.

Tools

  • Unity

  • Blender

  • Premiere

  • MetaQuest VR

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Dilating Boundary